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Tablet PC Developers Show off your work while discussing with others how to create ink enabled applications.

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  #1 (permalink)  
Old 11-02-2007, 10:20 AM
Steve Niles
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Tablet PC API app, used on non-Tablet PC

My app is written with Tablet PC API. I'm integrating with another
application that doesn't use a digitizer and runs just on normal XP (not
necessarily Tablet PC Edition). Since this "other" application I'm
integrating with is an annotation tool, he most logical way for me to
accomplish the integration with my app is using Digital Ink. I can convert
the other app's annotations into Digital Ink, but since I'm running on
plain-old XP, I don't think the Tablet PC API is going to be available to me.
Is this the case? Is there anything I can do short of requiring that the
installation environment be Windows Tablet PC Edition, or Vista?

Thanks in advance,

Steve
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Old 11-02-2007, 10:20 AM
  #2 (permalink)  
Old 11-02-2007, 05:20 PM
Josh Einstein
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Re: Tablet PC API app, used on non-Tablet PC

Microsoft.Ink.dll is redistributable. You just need to include the merge
module, which comes with the SDK, with your application. The only thing is
the recognizers will not be available. You can still collect and manipulate
digital ink, but you can't use RecognizerContext or InkAnalyzer.

--
Josh Einstein (Tablet PC MVP)
Einstein Technologies
Tablet Enhancements for Outlook - Try it free: www.tabletoutlook.com


"Steve Niles" <SteveNiles@discussions.microsoft.com> wrote in message
news:4D7265BD-1D27-4B3E-B179-B49CDCD8EDC0@microsoft.com...
> My app is written with Tablet PC API. I'm integrating with another
> application that doesn't use a digitizer and runs just on normal XP (not
> necessarily Tablet PC Edition). Since this "other" application I'm
> integrating with is an annotation tool, he most logical way for me to
> accomplish the integration with my app is using Digital Ink. I can
> convert
> the other app's annotations into Digital Ink, but since I'm running on
> plain-old XP, I don't think the Tablet PC API is going to be available to
> me.
> Is this the case? Is there anything I can do short of requiring that the
> installation environment be Windows Tablet PC Edition, or Vista?
>
> Thanks in advance,
>
> Steve


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  #3 (permalink)  
Old 11-04-2007, 06:30 AM
Stefan Wick[MS]
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Re: Tablet PC API app, used on non-Tablet PC

Steve, which component/control are you using to collect the ink?

Please be aware of the fact that the InkPicture control will not collect ink
when redistributing to Windows XP non-Tablet PC Editions. The InkOverlay (as
well as RealTimeStylus and InkCanvas), however, will collect ink just fine in
a redistributed setup.

See more details here:
http://blogs.msdn.com/swick/archive/...-desktops.aspx

Thanks,
Stefan Wick - http://blogs.msdn.com/swick


"Josh Einstein" wrote:

> Microsoft.Ink.dll is redistributable. You just need to include the merge
> module, which comes with the SDK, with your application. The only thing is
> the recognizers will not be available. You can still collect and manipulate
> digital ink, but you can't use RecognizerContext or InkAnalyzer.
>
> --
> Josh Einstein (Tablet PC MVP)
> Einstein Technologies
> Tablet Enhancements for Outlook - Try it free: www.tabletoutlook.com


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  #4 (permalink)  
Old 11-05-2007, 12:10 PM
Steve Niles
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Re: Tablet PC API app, used on non-Tablet PC

I need to integrate my application with an external device that generates its
own events... and does not use Tablet PC API. I plan to take those events
and create custom InkStrokes for them. My application currently uses
InkOverlay.

Thanks,

"Stefan Wick[MS]" wrote:

> Steve, which component/control are you using to collect the ink?
>
> Please be aware of the fact that the InkPicture control will not collect ink
> when redistributing to Windows XP non-Tablet PC Editions. The InkOverlay (as
> well as RealTimeStylus and InkCanvas), however, will collect ink just fine in
> a redistributed setup.
>
> See more details here:
> http://blogs.msdn.com/swick/archive/...-desktops.aspx
>
> Thanks,
> Stefan Wick - http://blogs.msdn.com/swick
>
>
> "Josh Einstein" wrote:
>
> > Microsoft.Ink.dll is redistributable. You just need to include the merge
> > module, which comes with the SDK, with your application. The only thing is
> > the recognizers will not be available. You can still collect and manipulate
> > digital ink, but you can't use RecognizerContext or InkAnalyzer.
> >
> > --
> > Josh Einstein (Tablet PC MVP)
> > Einstein Technologies
> > Tablet Enhancements for Outlook - Try it free: www.tabletoutlook.com

>

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  #5 (permalink)  
Old 11-05-2007, 12:10 PM
Steve Niles
Newsgroup Contributor
 
Posts: n/a
Re: Tablet PC API app, used on non-Tablet PC

Free and easy solution! Perfect.

Thanks so much, Josh!

"Josh Einstein" wrote:

> Microsoft.Ink.dll is redistributable. You just need to include the merge
> module, which comes with the SDK, with your application. The only thing is
> the recognizers will not be available. You can still collect and manipulate
> digital ink, but you can't use RecognizerContext or InkAnalyzer.
>
> --
> Josh Einstein (Tablet PC MVP)
> Einstein Technologies
> Tablet Enhancements for Outlook - Try it free: www.tabletoutlook.com
>
>
> "Steve Niles" <SteveNiles@discussions.microsoft.com> wrote in message
> news:4D7265BD-1D27-4B3E-B179-B49CDCD8EDC0@microsoft.com...
> > My app is written with Tablet PC API. I'm integrating with another
> > application that doesn't use a digitizer and runs just on normal XP (not
> > necessarily Tablet PC Edition). Since this "other" application I'm
> > integrating with is an annotation tool, he most logical way for me to
> > accomplish the integration with my app is using Digital Ink. I can
> > convert
> > the other app's annotations into Digital Ink, but since I'm running on
> > plain-old XP, I don't think the Tablet PC API is going to be available to
> > me.
> > Is this the case? Is there anything I can do short of requiring that the
> > installation environment be Windows Tablet PC Edition, or Vista?
> >
> > Thanks in advance,
> >
> > Steve

>

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