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| State Machines in C# 3.0 using T4 Templates State Machines in C# 3.0 using T4 Templates : The Wandering Glitch 2 Jun 25, 2008, 2:07PM Example Code.Some time back I wrote about techniques for implementing non-deterministic finite automata (NDFAs) using some of the new features of C# 3.0. Recently I’ve had a need to revisit that work to provide a client with a means to generate a bunch... Linking: A Continuous Learner's Weblog, Alvin Ashcraft's Morning Dew, Christopher Steen More... |
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